Nicholas wrote:
While I haven't seen it in AudioSurf, I kind of suspected that phenomenon could happen. If I break down every single option combination into being a separate score board, it would look like it was always empty. Hopefully I'll be able to merge the scores from most modes into something people can all see at once. That's a lot of hand-waving right now but it's my goal.
In audiosurf you just choose a local MP3 and you're golden. Considering the vast amount of varieties between each mp3 out there - you'd have a hard time getting the "total-total" for that track.
Nicholas wrote:
At the same time, I do want it to be flexible with outside MIDI. I would imagine the scoreboards for custom songs will be less full than the built-in songs, but it does allow for some neat community behavior (e.g., weekly contests with song X).
Definitely. Community growing is always nice. I would suggest that (atleast in the beginning) - you'd only open up certain songs for the scoreboard.
Nicholas wrote:
I wonder... if I can make missing notes feel less like a penalty (the F on the score screen never feels good), I wonder if no matter how many You Play tracks you have enabled, if it will always put them on the same scoreboard. Only playing the left hand? You'll probably get about half as many points as both hands... but maybe there isn't a reason to score them separately. That would go a long way toward merging lots of scoreboards together.
You're the developer, you can make anything
Nicholas wrote:
It would make it harder to tell how well you're improving with just that hand though. Maybe it could be a filter on top of the single scoreboard or something.
Scoreboards != practice.
I guess (which i didn't mention above) is that i feel (atleast official) scoreboard songs should not have song selection screen. Everything should be preset so it's ready to roll/score/fail
This way you'll not have to worry about having both track, left track, right track versions of the same song.
This leads me on to something you could get help from the community from. Difficulty levels; but this should be in a different topic. I'll make a post if i can't find any. Difficulty levels like in guitar hero where you play only certain parts, but still in a "complex" piece.