Synthesia 11
They already have (in the Windows 10 Anniversary Update last August). To use it though, each MIDI-enabled app has to make changes to support Microsoft's new API. So, I suppose I meant "the upcoming [support in Synthesia for the updated] Windows 10 GS synth..."
In any event, we're down to the "a few days at most" time-scale before the preview will be released. (It has been a long time coming!)
In any event, we're down to the "a few days at most" time-scale before the preview will be released. (It has been a long time coming!)
Ah I see, Well thank you for being ahead of the curve. I will definitely utilize the Windows 10 GS synth in synthesia 11 to show everyone that Microsoft is finally making it happen!Nicholas wrote:They already have (in the Windows 10 Anniversary Update last August). To use it though, each MIDI-enabled app has to make changes to support Microsoft's new API. So, I suppose I meant "the upcoming [support in Synthesia for the updated] Windows 10 GS synth..."
In any event, we're down to the "a few days at most" time-scale before the preview will be released. (It has been a long time coming!)
Do you have the Microsoft link that says they updated the GS wavetable synth? I want to show it to some people. Thanks!
Maybe this will help?phoegh wrote:Do you have the Microsoft link that says they updated the GS wavetable synth? I want to show it to some people. Thanks!
https://blogs.windows.com/buildingapps/ ... indows-10/
Check the top post. The 3rd preview will be able to open MusicXML files but only to use them like MIDI is today. The 4th preview will be the one that adds proper support for all the extra goodies that MusicXML has over MIDI.
We'll see what happens, but for as little as you're about to see on the list of changes for this first preview, it was a major undertaking with a handful of big technology additions. I suspect the next two after this will each be smaller efforts. So don't despair that it's going to be a few more years before Synthesia 11 is released! With any luck, it might be a little sooner.
We'll see what happens, but for as little as you're about to see on the list of changes for this first preview, it was a major undertaking with a handful of big technology additions. I suspect the next two after this will each be smaller efforts. So don't despair that it's going to be a few more years before Synthesia 11 is released! With any luck, it might be a little sooner.
The upcoming preview is the 1st preview. (It's a little confusing now. The pair marked "Complete" in the top post were originally intended to be Synthesia 11 previews. But those bug fixes turned out to be a little too important to leave until the end of a major development cycle, so we released them as Synthesia 10.3 instead. I keep going back and forth whether I should just delete those two "preview" entries from the top post. Sorry for the confusion!)
In any event, all of that means it will be a little while longer before Synthesia opens MusicXML files. Tentatively, when it does, the parts listed on the "Hands, Colors, and Instruments" page will probably be broken down by which staff the notes appeared in the original file.
In any event, all of that means it will be a little while longer before Synthesia opens MusicXML files. Tentatively, when it does, the parts listed on the "Hands, Colors, and Instruments" page will probably be broken down by which staff the notes appeared in the original file.
Thank you for all your hard work on getting synthesia 11 done! I'm really excited and looking forward to using xml files and the new improved low latency GS wavetable synth for this program. I hope you get it finished by the time the new school year starts (this august *wink wink*) so I can implement it with my new incoming piano students
Progress Update!
Well, the lower-latency Win10 synth feature just went up last night if you'd like to try it. (Opening MusicXML files will be coming in a future preview.)
Well, the lower-latency Win10 synth feature just went up last night if you'd like to try it. (Opening MusicXML files will be coming in a future preview.)
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I only ran one song, but it appears that all the notes are now showing up in the proper staves. This is a huge plus. I hope we get to see multiple lines of notation soon!
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Opps..I only played the first few bars, but I see it now. Still looks good though!
You can blame jimhenry for the suggestion!silvrica wrote:When I want to see Note labels, some falling notes do not show any label. Im I using a PC laptop with Windows 7.
It sounded like good reasoning, so I added it:jimhenry wrote:The more I think about it, the more convinced I am that labeling only in scale keys is better pedagogically than labeling all keys...
(Notice in my reply to Jim's suggestion, all the way back in January, I predicted yours would be the response of long-time users.)11.0.4264 changelog wrote:
- The other key-based label modes now only show text on pitches that belong to the song's current key signature. You can revert to the old behavior using Settings -> Gameplay -> Note Labels.
Hi silvrica! Since you are the first to complain about not having all the keys labeled, can I ask you to read the discussion about why only 7/12 of the keys are labeled and then tell us if you now agree with that change or why you disagree? To be honest, I never turn on key labels and I don't have the perspective of someone who would want the keys labeled.
Be warned that if you come up with a good reason for labeling all the keys then you'll be on the hot seat for answering how the remaining keys should be labeled, since it was that puzzle that lead to not labeling them at all.
Be warned that if you come up with a good reason for labeling all the keys then you'll be on the hot seat for answering how the remaining keys should be labeled, since it was that puzzle that lead to not labeling them at all.
Runs well on my Mac.
One request (this is not new to the dev): when in "watch and listen only" mode, and I hit pause, if a note is playing it will continue sounding. Is it possible to have the music stop when pause is pressed?
Thanks!
Also, it looks like the notes don't appear on the staff when the keyboard is pressed anymore. Is that not possible in the new technology? Not critical, but nice to have. (could be user error!)
One request (this is not new to the dev): when in "watch and listen only" mode, and I hit pause, if a note is playing it will continue sounding. Is it possible to have the music stop when pause is pressed?
Thanks!
Also, it looks like the notes don't appear on the staff when the keyboard is pressed anymore. Is that not possible in the new technology? Not critical, but nice to have. (could be user error!)